That's why the BVS they've built becomes so important. The amount of test-cases you have to satisfy go beyond the human mind's ability to hold.
But if you have a farm that tests v1 of your new champs abilities against all others, you know exactly where the 20% of problems will lie. This is where designers earn their paycheck- two abilities that won't resolve by design, and where the programmer puts 80% of their work.
But if you have a farm that tests v1 of your new champs abilities against all others, you know exactly where the 20% of problems will lie. This is where designers earn their paycheck- two abilities that won't resolve by design, and where the programmer puts 80% of their work.
80/20 rule scales with the product, I suppose :)