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Can this be used for game AI? I think it could. I wonder if people could apply this to games like Tennis? Or maybe to approaches to the basket in Basketball?

I am using KeePass 1.31's Random Password generator with minus and underline. The oracle is getting 59%. Hmm. Also, when I generate a 64 character string with two possible characters, KeePass claims I have 72 bits of entropy. Hmmm!



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