I think this suggestion kind of misses the point: the evolution of mass culture, at least over the 20th century, has moved from radio, to movies, to TV. The biggest growth in recent new media has been video games, and now, online social services and games. Coming up with a new way of making Hollywoods product isn't going to kill Hollywood - a NEW product that eventually replaces Hollywoods products will, or at least relegate "films" and "tv shows" to the status of radio and newspapers.
What series of incremental improvements (an inevitable wrong-turns) will bring us to that next paradigm of entertainment and culture? Will screens necessarily be part of the equation for that next leap? Will we accept passively soaking in this media, or will our participation be required?
We can think of experiences like ST:TNG's Holodeck or Neuromancer/Snow Crash's plugged-in immersive metaverse as science fiction, but so was the idea of full-color screens that respond to your gestures or verbal commands not so long ago. The YC challenge to all of us dreamers is what intermediary steps are needed to make a Holodeck a reality? Then, how do we start building the first of those?
What series of incremental improvements (an inevitable wrong-turns) will bring us to that next paradigm of entertainment and culture? Will screens necessarily be part of the equation for that next leap? Will we accept passively soaking in this media, or will our participation be required?
We can think of experiences like ST:TNG's Holodeck or Neuromancer/Snow Crash's plugged-in immersive metaverse as science fiction, but so was the idea of full-color screens that respond to your gestures or verbal commands not so long ago. The YC challenge to all of us dreamers is what intermediary steps are needed to make a Holodeck a reality? Then, how do we start building the first of those?