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I really don't like saying this, but here it goes:

Don't hate the player, hate the game.

We need real, substantive patent reform in this country.



A) I'm perfectly ok with hating the player and the game. Patent reform would be great, but you can't legislate sanity or neighborliness.

B) This is not the game. As Fred Wilson explains, web company patents have been thought of as defensive. If this triggers a wave of patent lawsuit bullshit, then everybody will end up poorer. Except the lawyers, of course.


Mutually Assured Litigation.


MALware?


MALwar?


The more we have companies blatantly showing how unproductive and how software patents are actually hurting innovation, the more likely it is that change will happen.

Just remember though that right now the pharmaceutical companies are massively outspending the technology sector as far as lobbying Congress. (A Senator is a wonderful thing --- everyone should own one!)

As a Google employee I can contribute to Google NetPAC. I'm not sure what opportunities exist towards donations to organizations that directly lobby Congress. The EFF is an advocacy organization, which is a good start, but they are not a lobbying organization per se.

It's a horrible system and it's not a productive way to use money as far as society is concerned, but unfortunately, it's the way the game is structured, and if you don't play the game, you'll get run over by those who do....


Companies like Apple, Microsoft, Oracle, and IBM which hold a huge number of software patents and aren't exactly keen on seeing that system go away, either. But yes, big pharma relies almost exclusively on patents to recoup R&D costs.


R&D costs actually make up a pretty small portion of the pie. It's unclear what if anything patents are doing to recoup those since they're all just copying each other with designer drugs that are just slightly different enough to not violate someone else's patent. The pharma industry is probably a better example than the software industry for why patents suck. http://www.dklevine.com/papers/imbookfinal09.pdf


It costs ~$1B to bring a pharmaceutical to market because of the amount of testing and clinical trials required to make sure you're doing more good than harm. Of course some are copycat drugs, but that's going to be inevitable.

There are real advances too, and those wouldn't happen without some ability to generate a return on the $1B or more you spent on the drug (let alone the hundreds of millions on drugs that didn't make it).

R&D being a small part of the budget doesn't change that. The fundamental business is still based on the patent system.


So did you read the linked PDF?


Their solution seems to be that the government should fund the expensive part of drug development.

That sounds like a terrible idea though: now you'll have the govt "picking winners" that can go to market. As with anything in the government, that will be subject to tons of lobbying, earmarking, waste, and endless debate.

But if you think about it, Pharma drugs are actually similar to SW or movies or music. In each of those, a large investment produces a good which is cheap to replicate (knowledge of efficacy/safety of a compound, or in SW / movies / music, bits arranged a certain way).

Each of these need protection on the investment to create it, so that there can be a return.

In SW, music, and movies/etc, that protection is essentially copyright law.

The only difference with Pharma is that copyright law doesn't buy them anything. So they need some other mechanism of protection.

Maybe it doesn't have to be a patent: how about an exclusive government license to sell a pharmaceutical tied to the FDA approval. Kind of like a pharmaceutical-specific patent.

The key is that financing still happens via private means, and there isn't a fixed quota of budget or # of drugs... Let the market decide the right amount for our society to spend on drugs.

The government should step in when there is a market failure (e.g. unpriced externalities, or tragedy-of-the-commons, etc). But just the fact that there's a large investment that needs protection for an ROI isn't a market failure.


It doesn't matter if it's a better example for why patents suck. They are spending more than we are lobbying congress to keep the current patent regime in place.


> But yes, big pharma relies almost exclusively on patents to recoup R&D costs.

What? I was under the impression that they rely mostly on advertising to recoup costs, their advertising budgets are generally much larger than their R&D budgets.


Coincidentally, I just posted a huge rant against, "It's just marketing" in another thread, but I'll respond to this much less rantier.

Big pharma uses patents to protect their monopoly on a drug for seven(?) years after its introduced. Once that window is up, generics come in and take a huge chunk of sales. Pharma uses marketing and advertising to push their new drugs to try to sell as many during the patent window as they possibly can, when they have a large markup on it.


These days big pharma has outsourced all their early stage development to startups, purchasing compounds in the late stages through acquisition. They do pay for research, but it's not going to look that way on their balance sheet.

Their primary function, as you say, is shifting far towards the marketing end.


I think you mean 17?


> What? I was under the impression that they rely mostly on advertising to recoup costs, their advertising budgets are generally much larger than their R&D budgets.

It's completely irrelevant what the size of their advertising budgets are. They will increase their advertising budget as long as they think that the added revenue will be larger than the added costs.

But if they have no patent protection, they will probably have no profitable product to advertise at all.


Absolutely. It's easy to bash at Yahoo, but we can't forget that while Facebook (and many other players, including Yahoo) are using one hand undermine the "intellectual property" of other companies, they're using their other hand to try and protect their own IP using the same laws.

Take this absurd Facebook patent as an example

>System and method for dynamically providing a news feed about a user of a social network (US2008040673).

While the situation is different, as Facebook aren't suing anyone (yet), we can imagine if the roles were reversed, the story might be a little different. Why else would they file for patents if their intent wasn't to defend "their ideas."

If we're calling out Yahoo's patents as junk, we should be doing the same for facebook and the rest, otherwise we're turning a bad system of "who dunnit first" into an even worse one, a popularity contest.


> Why else would they file for patents if their intent wasn't to defend "their ideas."

As the original article said, most SV web companies claim to file patents as a defensive measure - so if they get sued by someone else, they can hit back. Suing first is extremely bad form.

> If we're calling out Yahoo's patents as junk, we should be doing the same for facebook and the rest

I don't see anyone saying that Facebook's patents are fine and Yahoo!'s are junk - Yahoo! are being criticised because they're attempting to enforce their junk patents. If Facebook attempted to force theirs they would get exactly the same flack for it.


NPR this morning they noted that Yahoo did something similar previously with their search patents when Google went IPO and ended up with some Google stock, and of course Facebook also recently went IPO. So, maybe this action is not quite as unusual as everyone is pretending it is.


I agree completely. While Y! is clearly acting in desperation, this is an obvious and predictable act given the legal system in which they operate and patent portfolio they have. We can (and should!) demand that they not do the expected, but I the think anger is better focused on systemic reform then getting angry at any single company's actions. In a system of laws, what else should anyone expect but a legal entity to act in what it sees as its own best interest. Software patents need to end; working to that end is the best way to deal with this sort of event.


It's not desperation it all. It is blackmail (or as it was once, and perhaps still, known, "claim-mail").

Facebook has a lot to lose if it is perceived that Yahoo can hurt them, now that they are going public. Which is exactly why Yahoo is doing that, and why they did exactly the same thing when google went public.


We can (and should!) demand that they not do the expected

Then you are demanding that the board neglect its fiduciary responsibilities and go to jail.


The almost-myth of the fiduciary responsibilty of company executives to be irresponsible. I wrote elsewhere [1]:

> A point about the morality of companies angle: the so-called "fiduciary duty" of companies that is an overriding duty to maximise shareholder returns within the constraints of the law above all other ends is a legal obligation in only a few countries. In most countries, including most states in the US, executives have a legal responsibility to be honest and open about their performance and honest (if not very open) about their strategy, but have no legal obligation to prefer a more profitable course of action over another, which is obviously right since there is usually no knowable fact of the matter about whether one business plan will turn out to be more profitable than another.

> In short, the idea that companies have a moral obligation to act immorally if it pays is mostly or always a myth.

There is no chance that Yahoo executives would go to jail if they decided not to pursue a cursed-earth patent troll strategy. Fiduciary duty is about executives not putting their personal interests before that of the shareholders.

It is not even obviously in the company's interest, what they are doing. If cash-rich FB refuses to settle, all 10 patents get invalidated, and Yahoo has to pay heavy legal fees, then Yahoo is left with a smaller warchest of patents, and one whose firepower has been seen to be lacking. Does the quiet period make that such an unlikely outcome?

[1]: https://plus.google.com/u/0/103703080789076472131/posts/K74a...


I had a ton of stock options that would have made me rich if Yahoo had accepted Microsoft's buy out well above the trading price a while back - something shareholders would have loved. So even this particular company is well known for not following the duty of making the most money for its holders...


>even this particular company is well known for not following the duty of making the most money for its holders

The selling of a company doesn't exactly fall into maximization of shareholder profits: it depends on a couple things. The board of a company has no obligation to maximize it's short term value. Otherwise, anytime someone is offered a profitable buyout and turns it down they would violating their social responsibilities. I could be wrong, but I had a similar discussion with a close friend who is a big dog in the world of finance and that's the message I got from him.

Here's some relevant info: >The role of such statutes is especially important in light of the QVC decision, which prohibits directors from simply approving a strategic merger based on their business judgment that the transaction provides more value in the long term. http://apps.americanbar.org/buslaw/blt/8-3shareholders.html

Also, you may be interested in this. http://sloanreview.mit.edu/executive-adviser/2010-3/5231/the...


Fiduciary duty doesn't mean attempt to maximize revenue and profits at all costs [1]

besides, I would argue that the cost in both goodwill and brand value of pursuing a strategy of patent licensing far outweigh the potential benefits.

[1] http://en.wikipedia.org/wiki/Business_judgment_rule#Standard...


If Yahoo has any "brand value", it's with users who are very non-technical, and have no idea or opinions about patent lawsuits.

So brand isn't a good argument against this suit for Yahoo.

Morality might be. But it's hard to get people to act against their financial best interest over the long term, so I still feel the real issue is the patent system.


If the board decide to pursue bogus patent lawsuits, throw millions of dollars at at and lose the case, should they go to jail for making a poor decision?

If they go for it, win, but every single talented engineer at Yahoo! quits in disgust and the company falls apart, should the board go to jail then as well?


Has that ever happened over something like this?


god no


It seems that a lot of people think that we need substantive patent reform, but what I haven't heard is any real proposal except for scrapping the entire system (or possibly just for software). I've put together the basics of a proposal here:

http://news.ycombinator.com/item?id=3698637

I'm sure that it has a lot of problems, but we need to start having the discussion of how to fix the system, instead of just whether or not it needs fixing.


I replied to a couple points in your thread.

Long story short, kill patents, kill copyright, keep trademark.


There would be huge problems with killing copyright IMHO. Most open source licenses are based on it for example.

http://arstechnica.com/open-source/news/2009/07/pirate-party...


At least in my opinion, the ultimate goal of Free Software is to kill copyright. In a perfect world, everything would be public domain and at the utmost, we'd have a right to attribution (ie, you may demand to be named as the creator of something you made). Copyleft is, right now, just a "necessary evil" to bring us closer to that goal. In a sense, it's a form of using the enemies' weapons against them - but what we actually want is mutual decommissioning.


Open-source writ large is a dumb marketing gimmick. As far as useful code goes, the people who care and respect other hackers release the code anyways, copyright or no.

"Free software" vastly overestimates the value and talent of the average user--I don't feel any pity for the average City Of Farm Wars user if they don't get the source to IE.


True, but open source would continue fine without copyright -- it's just mean that everything was MIT-licensed.


Wouldnt it then shift from being a copyright enforcement issue to a contract/license enforcement issue? I.e. you agreed to share your source code if you distribute, but now you didn't, so sue city?


But if there is no copyright, there is no need to license the software, you can just copy it without agreeing to anything. That's what it means for something to be in the public domain.

Contracts are only valid if there is an exchange of value; you could reasonably argue that there is no value in being granted a right you already have.


Without copyright, for example, movies would have to recoup (most of) their production costs before ever showing the film to the public. Once they do, there is huge incentive for theaters to obtain third-party copies and show them without any remuneration to the moviemakers. There are similar arguments for books, music, and video games. How do you propose that this would work in practice?


What about crowd-funding?

Kickstarter already funded over $1m entertainment projects. So did the Louis CK experiment. These are far and far away from the mainstream popularity that buying movie tickets have. Don't you think that it's reasonable that web organized crowd-funding could finance even big blockbuster movies as these websites get more popular?

Imagine if popular celebrity directors with huge cult-followers like Tarantino would post a project on Kickstarter, then properly advertise it. I'd imagine a huge movie could be funded that way.


It's possible, but there's still a lot of details that need to be worked out. For example, how do you deal with projects that don't spend all of the money that was collected? If you've raised $100M to make a movie, it must be tempting to only spend $10M, and pocket the rest.


> Without copyright, for example, movies would have to recoup (most of) their production costs before ever showing the film to the public.

Kinda true, although lots of films make more money through merchandising than the box office.

But even in that situation, why can't movies be funded by crowdsourcing? I'm sure there's lots of fans of LoTR who'd be happy to crwodfund The Hobbit, for example.


In a copyright-free world, that merchandise could be made by anyone; there's no guarantee that any merchandising money will make it back to the movie's creators.

Crowdfunding can be a viable option, but paying large sums of money before any work is done makes it tempting to abscond with most of the money and produce either an inferior or nonexistent product. How would you prevent this from happening on a regular basis? Would your solution make it too risky to attempt large projects out of fear of them not being deemed "good enough"?


> In a copyright-free world, that merchandise could be made by anyone

Not if you keep trademarks and have trademarks on the relevant characters, objects, etc.


If you allow trademarks on the characters and such, you end up in a worse position than when you started: Nobody can reproduce the original work or create any kind of derivative work without permission. This lasts in perpetuity as long as it is defended, and permission will likely never be given out of a belief that the trademark needs to be protected.

In other words, you're free to do anything you want with the Harry Potter movies, so long as you remove all instances of the name "Harry Potter" and all likenesses of Daniel Radcliffe wearing a robe?


I'm describing how trademark works. And yes, it does a lot of that.

Mind you, the trademark owner can authorize things. And I think there is even some analog of fair use for trademarks, but you should consult with a lawyer if you ever have more than an academic interest in such things.


The ability of trademarks to protect against commercial re-use of intellectual property isn't a good measure of how much they can replace copyright protection. If I write a fantastic book, trademark protection isn't going to help protect me from someone just duplicating it wholesale and changing the name.

Bad things are done in the name of copyrights (and patent protection). That doesn't invalidate the whole concept, it just means reform may be needed.


You don't need it to. Kids don't want crappy knock-offs.


Have you looked at the list of top 10 movies from last year?

Besides, it's only a knock-off if you were exposed to the original.


Things worth being made would be prefunded, and things that aren't won't get made. As much as we enjoy entertainment, we cannot claim it is implemented as cheaply as possible.

This would let the market actually sort out what is naturally viable.


Things worth being made would be prefunded, and things that aren't won't get made.

Because prefunding is effectively a requirement, there's no way for a creator to take a gamble, produce something with their own resources, and then try to make it up later. This is essentially the process by which all novelists get started now. Are you sure that prefunding is a suitable replacement?


Ideas are cheap, tools for writing/directing/coding/filming/editing are cheap--hell, cheaper than they've ever been! I would disagree that this gamble is unavailable to anyone of even modest means.

If you can't raise sufficient funding, frankly, that's a your problem. There are a lot of people (myself and cofounders included) who prefund by working some job (of varying degrees of satisfaction) and diverting the funds towards development of their own creative enterprises.

In the absence of patrons, yeah, we fund ourselves, and one day it'll pay off--or it won't. That's life.

Novelists are great and all, but it seems obvious that if you cannot write something quickly enough on a budget, or in your freetime, and it isn't good enough to get picked up, well, sorry. The system should be in place to let you fail fast and figure out what to do next.


The gamble isn't available because the payoff isn't there. Why would any company pick up something that you've already made if they can't make any money on it due to the lack of copyright? They can publish it without paying you. Even if a publisher does pay you, some other publisher can undercut them because they didn't have to pay you.


Things worth being made would be prefunded

Prefunding isn't going to get us flying cars, just faster horses.


+1. Nothing more to add. Other than: I think we're stuck with the current system for at least a decade because we just "did" patent reform which was really just a dog and pony show for the unwashed masses.


How about hating both?

Yes, current patent law is broken, but that doesn't mean that Y! have to use it. If this was a defensive move against a patent claim from Facebook, I'd have some sympathy. But as far as I can tell, it isn't. So I don't.


They don't have to play this game. Once they dared to: start your hate machine.


It's a chicken-egg problem. The game will only stop once people stop playing it, but people won't stop playing it until the game stops.

And you can be sure that companies once they have lots of patents will lobby mercilessly to keep the current "game" in place. Who wants to stop playing when they feel they are winning?

Apart from some sudden massive outbreak of sanity, there is no way out.


But at least we can try and make them miserable.


No, no one forces them to play it. The fact that they play it is a good reason to disrespect them already.


The fact that they play it, and perhaps incidentally help show how fucking stupid the whole system is, is more respectable than armchair quarterbacking.

(and yes, their shareholders and executive force them to play it.)


When the player is a huge corporation consisting of numerous layers of management, it is very hard not to hate them.

This player will most likely also lobby aggressively to thwart any attempts at reforming the patent system since it is one of its few remaining sources of revenue.


True. Very true. They are in a weak position, and this is their hand.

It may take all out war, and an overwhelming of the legal v startup ecosystem, before sense returns. Akin to the opinion piece in the NYTimes "Go to Trial: Crash the Justice System" over the weekend.


Patent reform is not going to happen until people start hating the player. Whenever someone says "don't hate the player" we end up a little bit further away from patent reform.


For reform, the trick is to find a solution that works at two ends of the spectrum:

1) A pharma company spends $1B on R&D to develop a drug and get FDA approval. If someone could knock off the resulting compound at 10 cents per pill, we wouldn't have the drug.

2) Software companies, where there are hundreds of potential patents to file or infringe on, and there is tons of iterative evolution.


Maybe reform could happen by fixing how damages are awarded? Like if you infringe on some patent that is a small part of a product, you pay a $100 fine or something? That would remove the financial incentive to sue unless you can prove someone's whole business is built on your ideas...


Not really. Those who act unethically bear the responsibility, and saying that since system is broken it's OK to abuse it just doesn't cut it. With that said, of course the system needs to be blamed (and changed) as well.


What's unethical about this?

Seriously, where is the moral imperative that says "Thou Shalt Not Patent Troll"?


Seriously, isn't it obvious? Look at the purpose of the patent law. It's supposed to promote innovation for the benefit of the society, or how it formally sounds: "to promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries". Software patents do exactly the opposite. They not only don't promote any innovation or progress, they stifle it.


Thank you for elaborating on your position. Upvoted for content.

That said, note that this isn't an abuse of the system--it is very much using it to the letter of the law. Note further that, at least in America it would seem, we place a very high value on the letter (as opposed to the spirit) of the law.

I still think there isn't a fully developed moral argument here, but at least you've elaborated on your position. For what it's worth, I think the rough sketch of the argument would go something like: scarcity is Bad, knowledge promotes nonscarcity therefore Good, patents intended to promote knowledge therefore Good, wording of patents allows companies to act to decrease knowledge there Bad.

I just wanted to make sure you had a better backing than the usual "Oh noes patents are teh evil and the abuses you see".

If we're ever going to fix this mess, we need to make sure our ideology and reasoning is in line and clear.


Something of that sort. You can also structure it as:

- Knowledge and progress are beneficial for the society. - Inventions and discoveries promote knowledge and progress. - Patents are supposed to encourage inventors to publish their work thus helping the promotion of the above. - If applied badly, patents can be misused to serve totally different goals (like monopolizing the technology or knowledge), hurting the society in result. So the system needs to avoid that.

Software patents are the perfect example of the case where the original goal is reversed. I.e. by the nature of the software, patents only hinder innovation. So they should not be applied to software at all.

And that's why I called it unethical, rather than illegal. Patent aggressors might appeal that their actions are legal (within the current broken system), but since they have negative impact on the society and serve totally the opposite goal, they are unethical.


It's a form of blackmail.


They had a choice - not to use those patents they know are worthless, to make money from FB. So yeah, I'm also perfectly fine with hating the player in this case, too.


It's just business. They have a responsibility to their shareholders.


>Don't hate the player, hate the game.

In case you missed it, it's the players who make the game and keep it running - a self-sustaining spiral of endless bullshit.


It's not very effective to hate. I would prefer "fight/act effectively against the people who make/are responsible for the rules of the (dirty) game."


what sort of substantive analysis of the patents in this case have you done to justify claiming that this case indicates we need patent reform?




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