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Interesting. Using canvas allows us to do a couple things:

- draw vector shapes

- export images on the client side

- filters/effects in the future

- pixelated zoom (not implemented, yet, though)



Agree there are advantages and disadvantages of each approach. I encourage you to keep improving your app, it is indeed an excellent alpha. I always wanted to integrate canvas and SVG into Edit Room but have not done so yet. Cheers!




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