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> Most projects don't need a team of 3+ engineers, they should stay hobby projects.

The problem is the inverse. I want to make a living by working on Free/Libre software, but the users who stand the most to benefit from it won't open up their wallets because they think there will always be some other magic fairy hobbyist hacker who will put up with their gritty work and give it all for free.

I think we collectively get stuck in this false dichotomy: either we have only hobby/artisinal/grain fed/community-owned activities done by people out of love and we have to accept (expect, even) inferior-quality products due to the limited resources, or we submit to big corporations for everything we can not compromise and need the latest/most powerful/shiniest product that money can buy.



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