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My guess would be that game prices haven't dramatically changed in 20-30 years and development costs have skyrocketed. Easiest way to save money is on payroll.


Game sales have skyrocketed though. Inflation corrected revenue has increased something like 5x in the past 30 years.

https://www.visualcapitalist.com/video-game-industry-revenue...


Where are you seeing a 5x there? I see a 2x over the last 30 years for PC & Console - which are the expensive platforms to develop for. (If you're AA(A).)


This forgets about microtransactions.




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