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Hmm that opens up a way for cheating in games - have a Screengraber and image processing running directly communicate with mouse and let it calculate the distance to region of interest internally and then give out delta position. For the system, it looks like the mouse has been moved very fast and far


There's a ton of low-latency proxy hardware meant for cheating that does exactly that, out of the box, for those too lazy to do it themselves on any devboard. It's not an excuse for closed source mouse firmware


Sorry, how does new mouse firmware open this up...? USB/HID is a standard that anyone can implement, right? Is it that hard to implement a HID mouse emulator?


it's hard enough that someone else having done and open-sourcing makes it easier for anyone else that wants it. It means you don't have to do that work.


it's hardly difficult to do that already. Like a Raspberry Pi Pico can be turned into a HID mouse rather easily: https://www.instructables.com/Raspberry-Pi-Pico-As-HID-Mouse...

and yes, hdmi/displayport capture -> ML object detection -> fake HID mouse to cheat is absolutely already a thing.


It's already being done. The fanciest game hacks use a custom PCI card to DMA game memory, read it on another computer, where it can do wallhacks and such.

But also, the second computer can drive a virtual mouse and keyboard which is connected to the 'legit' PC to even aim/move/shoot for you.




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