> At 2000ms, without output, you wonder if it crashed. (That was the old one.)
That must have been a really, really long time ago indeed, because there are very few websites now that take less than 2000ms to load. The linked site didn’t even come close on my phone (probably 3-4 seconds), and I most certainly didn’t wonder whether it had crashed.
Yes, exactly what I meant. (FWIW, the original context was J2ME mobile games. It was important to use as few classes as possible to keep JAR size down; but in my testing, everything put into the entry-point class had to be loaded before the program would get past an initial black screen.)
That must have been a really, really long time ago indeed, because there are very few websites now that take less than 2000ms to load. The linked site didn’t even come close on my phone (probably 3-4 seconds), and I most certainly didn’t wonder whether it had crashed.